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September 24, 2018

The Making of Adventure Escape: Dark Ruins

Adventure Escape: Dark Ruins has officially launched! You can download it on iOS, Google Play, and Amazon. In this post, we thought we’d share some of what we hoped to accomplish in Dark Ruins. Let us know if we lived up to the task!

Deeper Story

Dark Ruins is a sequel to Hidden Ruins, which was well loved by our players. Despite all the love, we set our sights on trying to make an even better game. One thing we felt we could improve is the character development in Hidden Ruins. Character development is always tough because we have much less space than a book or television show to explore dialogue between the characters. In Hidden Ruins, we initially had backstory with Professor Burns and Teresa and Rachel and her mother. We ultimately cut that story because we couldn’t add it in a way that we were happy with. We won’t spoil anything here, but in Dark Ruins, the player gets to know the backstory of our characters better than ever before!

Discover each character’s backstory

A Realistic Civilization

We wanted to achieve a consistent look and language for the mythical Zoltec civilization. One idea that our lead designer, Gene Mocsy, had was that the player could learn about the civilization throughout the game. Wouldn’t it be cool if you began as a novice student of the Zoltecs but then picked up mastery as you played? That was the idea behind the map. You first piece together the map in Chapter 2 of Dark Ruins. The map is accessible near your inventory, and more information is added to it as you learn more and more Zoltec symbols. By the end of the game, our players are experts at the Zoltec numerology!

Interpret ancient writing in Dark Ruins

Thematic Puzzles

Of course, the key to a great Adventure Escape game is compelling puzzles. Both Dark Ruins and Hidden Ruins were challenging because they were set in an ancient civilization which limits what puzzles we can provide - an electronic four digit combination lock just doesn’t make sense!

We think we came up with an interesting mix of puzzles - there are puzzles about avoiding dangerous alligators, carefully managing your oxygen when swimming, and of course ancient stone slabs. And the interaction with present-day looters and Peter’s love of technology lets us break up the ancient puzzles with some electronic ones as well.

Initial drawing and final art for the laser puzzle in Dark Ruins

As always, we are eager to hear your feedback. Let us know what you think by leaving a comment here or contacting us via Email or Facebook!

Download Dark Ruins on iOS, Google Play, and Amazon!

Comments (5) — archived

Melissa 11/13/2018
I really used to love the games hard but could eventually understand where u were going played last 2 games especially the cave in act 3. On newest one plz charge 1 price like ur competition not understandable why 5 flowers for instance unfortunate because u made me luv this type 9f game
Zyrelle 7/27/2019
Haiku games, you maoe the best games ever. I played all of it and it was soo hard and fun. Can't wait for the death of a CEO
Joanna 4/6/2020
Wow now I understand what goes though your minds while you develop such awesome games. There hasn't been one that I haven't played at least 2 times. Keep up with the good work.
Rakshitha 4/7/2020
As always ...you guys design a best game ..I'm happy that I found haiku games ..keep continuing !! Cheers 🙏
Andrew kennedy 2/8/2023
I am really stuck with the bit where I have to put the 3 columns red green and blue to get out the cave on the game dark ruins I need help also I never pay for hints so that no good to me sorry also I would like a guide like where you show me how to complete the task please because for me to skip it I need to pay and need 30 stars which I am on benefits so can,t afford to buy stars dueling this game play
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